Testing Unreal Engine 5 with the original model.
This facial expression and wrinkle test WIP was created using Cinema 4D, ZBrush and Arnold.
Testing facegood's facial motion capture.
Retargeting to MetaHuman rig in maya. Recorded using HMC that they sent me.
These are some simple tests and R&D that we did in the first half of this year.
The models are mainly the ones I made before.
Some assets from the marketplace are also used.